In
appreciation of Guitar Hero® and Halo fans alike, Neversoft, Bungie,
Activision/RedOctane, and Microsoft have all joined forces to bring players the
iconic Halo theme (MJOLNIR Mix) as a free playable song for Guitar Hero® III: Legends of
Rock, exclusively for the Xbox 360® video game and
entertainment system from Microsoft. The theme will be available from
Xbox LIVE® Marketplace on Thanksgiving, Thursday, November 22nd.
The Halo
theme was written, composed, and performed by Martin O’Donnell and
Michael Salvatori; and the MJOLNIR Mix features guitars performed by the Grammy
Award winning guitar hero, Steve Vai.
“It’s
a real pleasure to hear one of the best loved and most iconic themes from
Bungie’s Halo Universe in Guitar Hero
III: Legends of Rock,” said Marty O’Donnell, Composer
and Audio Director for Bungie Studios. “As longtime fans of the Guitar Hero® franchise, it was great
to collaborate with Neversoft and Activision/RedOctane to offer this exciting
free download to our fans.”
Guitar Hero
For the first time ever, Guitar
Hero® fans are able to thrash and burn with new wireless guitar
controllers available for each platform, including exclusive Gibson Guitar's
Les Paul model for the Xbox 360® video game and
entertainment system from Microsoft, Wii™ home video game system from
Nintendo, and PLAYSTATION®3 computer entertainment system. PlayStation®2 computer entertainment
system gamers also get to shred on a new exclusive shape, Gibson’s Kramer
guitar, popularized by hard rockers and known for its body design, pickups,
electronics and construction for furious finger fretting.
Guitar Hero
Halo
Theme MJOLNIR Mix:
Written
and composed by Martin O’Donnell (ASCAP) and Michael Salvatori (ASCAP).
Performances
by: Martin O’Donnell & Michael Salvatori
Guitars
performed by Steve Vai. Steve Vai appears courtesy of Epic Records.
Halo 2
Soundtrack Album produced by Nile Rodgers.
Based on the Halo
Universe created by Bungie Studios.
About Bungie
Bungie was founded in
1991 with two goals: to develop games that combine brilliant technology,
beautiful art, intelligent stories and deep gameplay, and to sell enough of
those games to achieve its real goal of total world domination. Over the past
10 years it has produced games such as the “
© 2006 Microsoft
Corporation. All Rights Reserved.
© 2006 Microsoft
Music Publishing (ASCAP)
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