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OGaming Interview With Thomas Seufert
posted by: OGaming on 8/28/2003 12:29:33 AM

OGaming posts an interview with Thomas Seufert of Duplex Systems.

"I think it's the fact that I can create new worlds, worlds that can look like I want them to look. I like to build in complex architecture and details you wouldn't see in our real world. It's a bit like playing god. ;-)"

Interview With Christian Oesch Designer of Face of Mankind
posted by: Online Gaming Network on 7/29/2003 11:18:13 AM

Online Gaming Network gets exclusive interview with Christian Oesch, level designer at Duplex Systems, creators of Face of Mankind.

"FOMK OGaming: What game or games would you say had real cool levels to play around with and why? NOFL: I really loved Baldur's Gate I and II. The quests were placed pretty good in the maps, but I think you think about 3d games, don't you?"

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