"Warhammer has always been rather different and it’s why it has very distinctive character and feel in this landscape of rather ‘generic’ fantasy games. We call Warhammer a ‘renaissance’ rather than a ‘dark age’ world. On a superficial level, this means that it has guns, swords and magic as its technological base rather than the traditional ‘sword and sorcery’ fantasy settings."
"In the Massively Multiplayer Genre, the fantasy setting is a staple. The grandaddy of the modern MMOG, Everquest, is probably the work that most people think of when they think of online gaming. There are more than half a dozen fantasy MMOGs coming out in the next year, including the likes of Horizons, Wish, and the norse-fantasy Mythica. So how does Warhammer Online stand out?"
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