One thing ECW:AR walks all over the competition with are options and matches. I have never seen so many type of matches in a game before. Vs, Tag Team, Tornado match, 2 on 1, 3 on 1, stable matches, battle royals, just to name a few. And you can have a table match, dumpster match, hardcore deathmatch or a cage match. Set up a 2 out of 3 falls, or an "I Quit" match. The possibilities are endless. On
As far as presentation, ECW Anarchy Rulz makes a utilitarian showing. Wrestlers are large, highly detailed, and colorful, but the game's character models bear more similarity to those found in WWF Attitude than actual ECW personalities. Arena detail has increased over the prior ECW - logo shirts, fan signage, and flying objects are more colorful and visible than before, but the usa
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