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Morrowind Tribunal Interview with Todd Howard
posted by: RPGDot on 10/24/2002 6:50:37 AM

RPGDot has posted an interview recently regarding Morrowind Tribunal.

"We have published an interview with Executive Producer Todd Howard from Bethesda Softworks about Morrowind: Tribunal, the upcoming expansion to their highly successful RPG Morrowind."

Morrowind Review
posted by: gamesxtreme on 7/11/2002 6:57:39 AM

Gamesxtreme has finished reviewing Morrowind giving it a 9.3/10. Here is a bit of what they had to say:

"I realise that I could go on and on like a broken record about the game and the features but you’re interested in a summary of it. I’d say it’s worth buying if you like a large but ultimately shallow gameworld to wander around in."

Morrowind Preview
posted by: RPG Vault on 5/22/2002 7:30:14 AM

RPG Vault has added their first impressions of Morrowind. Here is a bit of what they thought:

"Probably the most telling aspect of Morrowind s far is that the hours of play went by in a flash. The time spent playing has felt effortless. Given that Bethesda's developers have publicly speculated that there could be 500 hours of gameplay, it's no wonder people can barely contain their excitement."

Morrowind Review
posted by: RPGDot on 5/16/2002 7:36:29 AM

RPGDot has posted their review of Morrowind. Here is a bit of what they thought about the game:

"By being so traditional under the hood, while shining on the surface, Morrowind has advanced the genre in a way not even Baldur's Gate was able to do. All coming CRPG's will have to compete with Morrowind - and I doubt there will be a new King of the Hill soon."

Overall: 97%

Morrowind Review
posted by: GameSpy on 5/15/2002 7:43:19 AM

GameSpy has completed their review of the new RPG for the PC Morrowind. Here is a little of what they had to say:

"Morrowind's free form style of play, allowing you to take any path you like, combined with excellent visuals is a recipe for role-playing nirvana."

Overall: 89

Morrowind Developer Q&A #24
posted by: RPG Vault on 5/10/2002 6:01:17 AM

RPG Vault has posted their next installment of developer Q&A for Morrowind.

"Project Leader Todd Howard ends our mammoth series with his post-release thoughts on Bethsoft's newly released hit RPG."

Morrowind Preview Part 3
posted by: RPGDot on 4/29/2002 6:54:20 AM

RPGDot has added part 3 of their Morrowind preview. Here is a little bit about the roleplaying:

"So all we want to say about character generation is: it is extremely well done, woven into the game and lets you, within the boundaries set for beginning characters, create an avatar that reflects the role you want to play."

Morrowind Preview Part 2
posted by: RPGDot on 4/25/2002 10:03:03 AM

RPGDot has added the second part of their preview to the website. Here is a bit of what they had to say:

"The developers said it over and over again: the world of Morrowind is huge. They never answered HOW huge it is, and this is for a good reason. We think that even for those who created it, this is impossible to answer."

Morrowind Preview Part 1
posted by: RPGDot on 4/23/2002 7:51:13 AM

RPGDot has posted their first part of the Morrwind preview.

"But neither graphics nor the RPG system are the most impressive things in Morrowind - it's the whole package. Whoever was responsible for the design decisions that have been made over the years, has done an outstanding job. Morrowind will be one of the few games where things seem to "snap together". Why it is so - we will discuss that in the upcoming parts of our preview."

Morrowind Construction Set Preview
posted by: RPG Vault on 4/18/2002 6:15:13 AM

RPG Vault takes a look at the editing tool for Morrwind.

"Our hands-on look at the editing tool that will allow users to extend the life of Bethsoft's eagerly awaited RPG."

Morrowind Developer Q&A #22
posted by: RPG Vault on 4/12/2002 7:37:01 AM

RPG Vault has added the next installment in their continuing developer Q&A regarding Morrowind.

"What kind of cool moments can happen in the game? 10 Bethsoft team members tell us what they've experienced."

Elder Scrolls III: Morrowind Preview
posted by: RPG Vault on 4/11/2002 7:00:12 AM

RPG Vault has completed their preview of Morrowind. Here is a bit of what to expect:

"Regardless of current code issues, Bethesda has clearly conceived a fine RPG with the potential for very wide appeal. Here are just some of the interesting facts about the third Elder Scrolls game that should get fans, old and new alike, lining up at their local software stores in a few weeks."

Pete Hines Interview
posted by: RPGDot on 4/3/2002 8:16:41 AM

RPGDot has opened a new site devoted to Morrowind. To clebrate the opening of the site they have added an interview with Pete Hines.
Morrowind Developer Q&A #21
posted by: RPG Vault on 4/1/2002 7:30:29 AM

RPG Vault has added another entry into their developer's Q&A for Morrowind.

"As we return to Bethsoft's eagerly awaited RPG, nine team members name their most frequently used spells."

Morrowind Developer Q&A #20
posted by: RPG Vault on 3/15/2002 7:23:10 AM

RPG Vault has posted their next installment of developer Q&A talking with the Morrowind developers.

"As we return to our informative series looking at Bethsoft's eagerly awaited RPG, 11 team members tell RPG Vault about their favorite weapons."

Morrowind Developer Q&A #19
posted by: RPG Vault on 3/8/2002 6:45:05 AM

RPG Vault has added their next installment of the Morrowind developer QA. You get to find out about the opponents the Bethesoft deveolpers particularly enjoy dispatching.
Morrowind Developer Q&A #18
posted by: RPG Vault on 2/20/2002 7:32:13 AM

RPG Vault presents the latest in their long-running series of Morrowind Q&As.

"During our tremendously informative series of Q&As, we?ve had the opportunity to ask the Bethsoft development team for their thoughts about quite a few different aspects of the game. In our new Morrowind Developer Q&A #18, eight members share their opinions on which of the three Great Houses they consider most interesting and why."

Morrowind Developer Q&A #16
posted by: RPG Vault on 1/18/2002 8:30:36 AM

RPG Vault offers their latest Q&A with members of Bethsoft's Morrowind team as we ask about the TES Construction Set.

"Bethsoft's upcoming game has also engendered tremendous interest with promises of open-ended gameplay in a huge and varied gameworld. For our Morrowind Developer Q&A #15, which continues out long-running and very informative series, we asked team members to tell us about something interesting that's off game's main path."

Morrowind Creature Gallery
posted by: rpgvault on 1/10/2002 7:52:08 AM

RPG Vault shows off 16 Morrowind creatures.

"Thanks to developer and publisher Bethsoft, we've had the opportunity to take a look at some of the capabilities of the TES Construction Set editor. While we're still working on a detailed examination of its capabilities, we thought you might enjoy a peek at our Morrowind Creature Gallery comprised of 16 screenshots showing various creature models from the game that are available for use."

Morrowind Developer Q&A #15
posted by: N/A on 1/4/2002 8:07:43 AM

RPG Vault offers their latest Q&A with members of Bethsoft's Morrowind team as we ask about the TES Construction Set.

"Bethsoft's upcoming game has also engendered tremendous interest with features including an powerful editing tool that will allow users to do anything from adding a single item to constructing an entire adventure. For our Morrowind Developer Q&A #15, we asked team members to share some thoughts about it."

Morrowind Developer Q&A #13
posted by: N/A on 12/7/2001 7:42:41 AM

RPG Vault offers some surprising information about Morrowind.

"Since no team ever reveals everything before release, it's a certainty that there will be many surprises in Bethsoft's upcoming RPG. For our new Morrowind Developer Q&A #13, we decided to ask what the team members themselves have found surprising, and we were pleased to receive a total of 11 very interesting responses."

Morrowind Developer Q&A #12
posted by: N/A on 11/30/2001 6:55:12 AM

RPG Vault offers another new segment in thier continuing feature series looking at various aspects of Bethsoft's highly anticipated RPG.

"After a break occasioned by last week's holiday in the US, we return to our feature series looking at different aspects of Bethsoft's eagerly awaited RPG with a new Morrowind Developer Q&A #12 that offers nine team members' thoughts when asked about a monster or other opponent that each finds particularly interesting or otherwise noteworthy."

Morrowind Developer Q&A #11
posted by: N/A on 11/9/2001 6:21:07 AM

RPG Vault offers their next Morrowind developer Q&A.

"For our Morrowind Developer Q&A #11, we decided to ask several team members to tell us something they consider special within the process of developing the game."

Morrowind Developer Q&A #10
posted by: N/A on 10/26/2001 6:41:54 AM

RPG Vault offers another new segment in our continuing feature series looking at various aspects of Bethsoft's highly anticipated RPG.

Bethsoft has released a fair number of screenshots showing different locations in the game, but obviously, the members of the development team have had the chance to see much more.

Morrowind Developer Q&A #9
posted by: N/A on 10/12/2001 7:08:33 AM

RPG Vault offers another new segment in their continuing feature series examining various aspects of Bethsoft's eagerly awaited RPG.

"Morrowind will offer players an open-ended adventure in a huge and varied gameworld. In our new Morrowind Developer Q&A #9, we find out how nine team members at developer and publisher Bethsoft plan to play the game when it is completed and released."

Morrowind Developer Q&A #8
posted by: N/A on 9/28/2001 7:57:44 AM

RPG Vault offers the latest segment in their continuing feature series examining various aspects of Bethsoft's eagerly awaited RPG.

Filled with great variety, the world of Morrowind is one that has drawn tremendous attention for the quality of its rich, detailed visuals. In our new Morrowind Developer Q&A #8, we find out about the graphics engine and associated features from the Todd Howard, the Project Leader at developer and publisher Bethsoft.

Morrowind Developer Q&A #7
posted by: N/A on 9/14/2001 7:29:08 AM

RPG Vault offers the latest new segment in their continuing series examining various aspects of Bethsoft's eagerly awaited RPG.

"The world of Morrowind is one filled with intrigue, factional interests and shifting alliances, a backdrop that makes armed conflict a possibility at virtually any moment. In our Morrowind Developer Q&A #6, we find out about combat from the Project Leader at developer and publisher Bethsoft, Todd Howard."

Morrowind Developer Q&A #5
posted by: N/A on 8/24/2001 7:36:39 AM

Arena and Daggerfall gave the Elder Scrolls series a well deserved reputation for huge worlds and open-ended gameplay, but they were not the only notable features. In today's Morrowind Developer Q&A #5, three members of the Bethsoft team tell us about the magic system and how it has evolved from the earlier titles.
Morrowind Developer Q&A #4
posted by: N/A on 8/3/2001 7:12:52 AM

As this eagerly awaited title continues its progrtess towards release, Bethsoft has been kind enough to tell us about various aspects of the game in a series of features that began several weeks ago. Today, in our Morrowind Developer Q&A #4, Lead Designer Ken Rolston tells us about classes, factions and their roles in the game.
Morrowind Developer Q&A #3
posted by: N/A on 7/20/2001 8:06:27 AM

With its eagerly awaited release still some months away, Bethsoft has been kind enough to agree to help fill in the time by telling us about various aspects of the game in a series of features that began last month. Today, in our Morrowind Developer Q&A #3, Project Leader Todd Howard answers our questions about the game's attribute and skill systems.
Morrowind Developer Q&A #2
posted by: RPGVault on 7/5/2001 6:26:28 PM

Since joining the Empire, the Morrowind region has been inhabited by representatives of various races. As we continue our regular feature looking ahead at various facets of Bethsoft's game, we are pleased to present a new Morrowind Developer Q&A #2 with Project Leader Todd Howard answering a number questions about races and their role.
Morrowind Developer Q&A #1
posted by: rpgvault.ign.com on 6/23/2001 12:10:02 PM

With the Elder Scrolls III: Morrowind projected for release this winter, we've had the very good fortune to secure the collaboration of the Bethsoft team and are extremely pleased to kick off a new series of feature articles with an informative Morrowind Developer Q&A #1 in which Lead Designer Ken Rolston introduces us to the setting for the series and the game.
The Elder Scrolls III: Morrowind E3 2001 Report
posted by: N/A on 6/8/2001 8:07:00 AM

In the quiet of a comfortable private room, Bethesda Softworks showed off The Elder Scrolls III: Morrowind, the sequel to Daggerfall and Arena, the previous titles in this acclaimed series. Thus we had our demonstration of this eagerly awaited title away from the hubbub as chronicled in our The Elder Scrolls III: Morrowind Report.
Arcanum E3 Reports
posted by: N/A on 6/1/2001 6:43:22 AM

A unique blend of magick and technology, Arcanum takes place in a fantasy world where the Industrial Revolution had an even more dramatic effect than it did in our own. Our Arcanum: Of Steamworks & Magick Obscura E3 2001 Report covers what we sawand heard from members of the Troika Games team in Vivendi Universal’s booth this year.
The Elder Scrolls III: Morrowind Intelligence Rpt.
posted by: N/A on 5/1/2001 8:16:43 AM

At RPG Vault, they look ahead to Bethsoft's latest installment in its acclaimed CRPG series.

The Elder Scrolls III: Morrowind Intelligence Report
True fans of RPGs will undoubtedly recognize the Elder Scrolls series for championing non-linearity and free-form gameplay. Bethesda Softworks is readying the third title in the series for release later this year, and we offer a look at what this ambitious game has to offer in our new The Elder Scrolls III: Morrowind Intelligence Report

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